Projects

Explore a showcase of my personal software and game development projects. Each entry includes a high-level overview, live screenshot preview, and source release history. Select any title to visit its GitHub repository.

★ Highlight Project: Nox Tower Defense

Nox Tower Defense

A solo-tower incremental tower defense game where your entire defense strategy revolves around optimizing and evolving a single tower. Features unlockable active skills, deep upgrade trees, dynamic enemy waves, and idle progression elements. Built in Lua with LÖVE2D.

Last Updated: Jul 2026

Project: Cooldown

An incremental timing game inspired by classic waiting-style games. Players activate actions, unlock cooldown modifiers, and accumulate passive power over time, allowing progress to continue smoothly even during offline play. Built using Lua & LÖVE2D.

Last Updated: Nov 2025

NoxOS

An OS evolution simulator game inspired by Progressbar95. Simulates desktop environments across 32 system versions and multiple release branches, complete with system updates, minigames, and retro UI progression.

Last Updated: Sep 2024

Data Incremental

An information-scaling strategy game centered on accumulating data from raw bits to massive computational systems. Unlock multiprocessing, binary encoding, and automated data cascades as numbers expand exponentially.

Last Updated: Oct 2023